﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace EngineOfEvermore.Editor.AnimationEditor.View
{
    interface IImageMapView
    {
        bool ContentEnabled { get; set; }
        void LoadImageMap( String resourceName );

        String CurrentImageMap { get; set; }

        void ResetView();
    }
}
